Media, harmfulness and violence

The current state of international research

Evaluations carried out in Germany and England of recent international research into the harmful influence of media have reached the same final conclusion. Progress has been made in recent years through the concretisation of a number of risk factors, however the studies principally serve to confirm the long-established insight1 that there is no direct causal link, but rather that…

 

…certain media images and content, under certain circumstances, can be harmful to certain people.

 

This was the conclusion arrived at in both the recently published English study HARM AND OFFENCE IN MEDIA CONTENT, A Review of the Evidence, and in the German publication MEDIEN UND GEWALT, Befunde der Forschung seit 1998 [MEDIA AND VIOLENCE, Research since 1998], published at the end of 2005.

 

Both studies also found that it is difficult to make generalised pronouncements on the basis of existing research, as this is limited by:
• the predominately American origin of this research and the associated question of the extent to which the outcome can also be applied to the situation in other countries and other cultural contexts;
• the focus on television in the majority of the studies, the outcome of which are therefore not naturally applicable to other – and in particular newer – media;
• the experimental nature of many studies, showing little correspondence with everyday practice in the use of media.

 

No simple answers 
On behalf of the German Ministry for the Family, Senior Citizens, Women and Young People, Professor Michael Kunczik and Dr Astrid Zipfel of the University of Mainz have evaluated the research published in the USA, England and Germany during the period from 1998 to 2003. This evaluation covers studies into the relationship between media and violence, as well as the effectiveness of prevention and intervention.

The report on behalf of the ministry specifically states that the results of the research do not meet society’s need for straightforward answers to the question of media violence. “Any simple answer to the complex causes of violence and the role of the media in this must be dismissed as not serious from the point of view of scientific insight. Although the potential risks represented by violence in the media should not be trivialised, it would certainly not be appropriate to make media violence the scapegoat for violence in society.” 
    
The German evaluation concludes that almost all of the current studies recognise the risks of media violence. Most of these studies ascertain a weak to moderate connection between media violence and aggressive behaviour. Media violence is only one of the many factors involved in the complex mixture that can lead to aggressive behaviour, however. 
In addition, not all media images and content work in the same way, and not every media consumer is affected to the same extent by the potential danger of media violence. 

Aggressive boys who watch a lot of media violence
According to the German survey, the outcome of recent studies justifies the conclusion that media violence is more likely to influence the aggressive behaviour of boys who: 
• watch a lot of media (television); 
• grow up in families in which a lot of television (violence) is seen; 
• experience a lot of violence in their immediate surroundings (family, school, peer groups), meaning that they see this as a normal instrument for the resolution of problems;
• already have an aggressive personality;
• consume media in which violence is shown in a realistic or humorous manner and is presented as justified;
• see violence committed by attractive characters, who resemble the viewer or with which he can identify strongly, who are successful and rewarded for their actions, or in any event not punished;
• see violence that shows no visible damage to the victims (sanitised violence).

 

Prohibition works
According to the German study, restrictive measures to prevent or reduce the negative influence of media violence have proven extremely effective. Prohibition works particularly well with young children. With older children, there is a danger that prohibition can have a counterproductive effect, as it could for example damage the relationship with the child, increase the attractiveness of media violence, or relocate viewing outside of the family environment. 
Parents and children watching together appears to be a good approach, but only if the violence clearly receives a negative commentary. One highly effective way is to make children aware of and sensitive to the victim’s perspective. While younger children are more sensitive to statements, for older children measures are recommended that promote a more active involvement with the theme. Such as discussion at schools and undertaking projects. 

 

Media not in isolation
The English study Harm and Offence in Media Content appeared in the spring of 2006 and evaluates international research since 2000. This study does not restrict itself only to the investigation of the risks of media violence, but also evaluates research into other forms of possible harmful influence from media images and content, and investigates offensiveness. 
The English evaluation also concludes that it is impossible to describe media influence in terms of simple, causal relationships. “The research demonstrates that all social problems – such as aggression, prejudice, bullying – are associated with their own, complex series of possible causes, and the role of media in this cannot be seen in isolation.” 

Among the general conclusions drawn by the study from the state of international research are the following:

 

American action/adventure drama
There is a great deal of evidence for the assumption that images of violence on television – the type seen in American action/adventure drama, made for an adult audience – can have a negative influence on the behaviour of children, especially boys. 
There is similar evidence, although to a lesser extent, for violent images and content in feature films, DVDs/videos and games. Because these are media products that in most countries are associated with age regulations, it is probable that the risk is greater if children see images not intended for their age group. In addition, we are dealing with risks, not inevitable damage; as research also shows, the public are not all affected to the same extent, with many people in fact not being affected at all.

 

Pornographic images
There is little or no evidence for some suspected harmful influences. Such as the harmfulness of pornographic images to children, in spite of the high levels of concern among the general public about this phenomenon. The fact that there are no indicators for this is partly the result of the methodological limitations of the research: children cannot be exposed to this type of research on ethical grounds, and there is no generally accepted definition of pornography. However, it is also possible that, thanks to the current strict regulations, children are only exposed to images that may be offensive or annoying, but not harmful. The risk of harm is explicitly present in a combination of violent and sexual images and content.

 

Social media effects
Questions should be raised about the evidence for the possible harmful influence of media on the general public’s perception of reality. Researchers have been pointing out for some time that media supply the public with thought patterns and expectations that reinforce prejudices and stereotyping of minority groups and contribute to phenomena such as increased fear of crime, commercialised children’s culture, early sexualisation of young girls, etc. The evidence of this is however fragmentary, is not drawn from recent research and almost exclusively comes from America. The problem is that every media effect is embedded in a whole range of social influences. There is little point measuring direct influence on one individual; but rather whether a shift has taken place in social standards in the long term (over many years or decades). While not many would argue that the media has no social or cultural influence, it remains difficult to find convincing evidence for the argument that media play a primary, causal role in this.

The English study also looked at the offensiveness of media. In relation to all media, the research shows that – in England and the USA – a considerable minority of the population find certain media images and content offensive. This is particularly the case among women and older people. The majority is nevertheless tolerant of others’ right to determine themselves what they want to see. New media give rise to greater cause for concern than the familiar media. In relation to the latter, the majority of the general public support the existing regulations.

 

1 When television first appeared in American living rooms, the founder of research into the effects of media, Wilbur Schramm, stated: “ …for some children, under some conditions, some television is harmful. For some children under the same conditions, or for the same children under other conditions, it may be beneficial. For most children, under most conditions, most television is probably neither harmful nor particularly beneficial”. (Television in the lives of our children, Stanford University Press, 1961)


MEDIEN UND GEWALT, Befunde der Forschung seit 1998 – Bundesministerium für Familie, Senioren, Frauen und Jugend (2005) by Prof. Dr. Michael Kunczik and Dr. Astrid Zipfel. The entire publication and a summary can be downloaded from the Ministry’s website:

http://www.bmfsfj.de/Kategorien/Forschungsnetz/

 

HARM AND OFFENCE IN MEDIA CONTENT, A review of the evidence – Andrea Millwood Hargrave & Sonia Livingstone (2006). The publication can be ordered from the publisher’s website:

www.intellectbooks.com

 

Dutch versions and summaries of the German and English studies are being prepared on behalf of NICAM and will be published later in the year as a NICAM Dossier.

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All ages

All ages (AL) means that a film, series or television show contains no harmful imagery.

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6 years

The age category 6 years was developed to protect young children from scary and violent imagery. Young children are especially sensitive to this kind of material.

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9 years

Once children are around the age of 9, they are better able to understand whether films or series are real. That's why some productions are rated 9 years and older.

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12 years

When children are between 10 and 12 years old, they start to look differently at the world around them. Still, children around this age are more easily affected by content than teenagers.

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14 years

At this age, children start to use film and television to learn 'social' lessons, like: how to be yourself? And how to interact with others? Watching dangerous behaviour on screen can therefore cause issues at this age. 

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16 years

Although 16-year olds are better able to understand the difference between good and bad, this doesn't mean they can just watch any film or series without trouble.

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18 years

The age rating 18 years and older indicates that a film or television show is for adults only. 

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Violence

When children see violence, it can make them aggressive, scared or desensitized to violence. The chance at these kind of effects is influenced by a few things, like: how realistic is the violence? Is there blood or gore? Is violence rewarded? 

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Fear

Scary images can frighten children, make them restless or even cause long-term effects like nightmares. The effects vary depending on the viewer and the viewer's age. 

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Sex

Children and teens that are in the middle of their (sexual) development, are not always ready to see sexual scenes. They may also be unable to interpret them correctly. Kijkwijzer takes this into consideration. How explicit a sex scene is determines the final age rating.

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Coarse language

Coarse language consists of cussing and cursing, suggestive terms or sexual expletives. Children may imitate the use of offensive language and even incorporate it in their vocabulary.

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Discrimination

Discrimination is any expression that suggests (a group of) people are 'inferior' in some way, for example on the basis of skin colour, religion, sexuality, sex or gender, nationality or ethnicity. If a production contains discrimination and the discriminatory action is not immediately condemned, the icon for discrimination is depicted.

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Smoking, alcohol and drugs

If hard drugs are used in a production - or (a lot of) alcohol, soft drugs or tobacco - the Kijkwijzer icon for smoking, alcohol and drugs is depicted. Teenagers can start to see the use as something that's normal, or even as something worth trying. 

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Dangerous challenges and stunts

Dangerous challenges and stunts regularly occur in content on video sharing platforms.

Dangerous challenges and stunts

Violence

The game contains depictions of violence. In games rated PEGI 7 this can only be non-realistic or non-detailed violence. Games rated PEGI 12 can include violence in a fantasy environment or non-realistic violence towards human-like characters, whereas games rated PEGI 16 or 18 have increasingly more realistic-looking violence.​

Fear

This descriptor may appear as 'Fear' on games with a PEGI 7 if it contains pictures or sounds that may be frightening or scary to young children, or as 'Horror' on higher-rated games that contain moderate (PEGI 12) or intense and sustained (PEGI 16) horror sequences or disturbing images (not necessarily including violent content).

Sex

This content descriptor can accompany a PEGI 12 rating if the game includes sexual posturing or innuendo, a PEGI 16 rating if there is erotic nudity or sexual intercourse without visible genitals or a PEGI 18 rating if there is explicit sexual activity in the game. Depictions of nudity in a non-sexual context do not require a specific age rating, and this descriptor would not be necessary.

Drugs

The game refers to or depicts the use of illegal drugs, alcohol or tobacco. Games with this content descriptor are always PEGI 16 or PEGI 18.

Discrimination

The game contains depictions of ethnic, religious, nationalistic or other stereotypes likely to encourage hatred. This content is always restricted to a PEGI 18 rating (and likely to infringe national criminal laws).

Bad language

The game contains bad language. This descriptor can be found on games with a PEGI 12 (mild swearing), PEGI 16 (e.g. sexual expletives or blasphemy) or PEGI 18 rating (e.g. sexual expletives or blasphemy).

PEGI 3

PEGI 7

PEGI 12

Video games that show violence of a slightly more graphic nature towards fantasy characters or non-realistic violence towards human-like characters would fall in this age category. Sexual innuendo or sexual posturing can be present, while any bad language in this category must be mild.

PEGI 16

This rating is applied once the depiction of violence (or sexual activity) reaches a stage that looks the same as would be expected in real life. The use of bad language in games with a PEGI 16 rating can be more extreme, while the use of tobacco, alcohol or illegal drugs can also be present.

PEGI 18

The adult classification is applied when the level of violence reaches a stage where it becomes a depiction of gross violence, apparently motiveless killing, or violence towards defenceless characters. The glamorisation of the use of illegal drugs and of the simulation of gambling, and explicit sexual activity should also fall into this age category. 

Gambling

The game contains elements that encourage or teach gambling. These simulations of gambling refer to games of chance that are normally carried out in casinos or gambling halls. 

In-game purchases

The game offers players the option to purchase digital goods or services with real-world currency. Such purchases include additional content (bonus levels, outfits, surprise items, music), but also upgrades (e.g. to disable ads), subscriptions to updates, virtual coins and other forms of in-game currency.

If this icon is accompanied by the notice Paid Random Items, the in-game purchases may consist of offers where the player doesn't know precisely what they are buying prior to purchase (i.e. loot boxes or card packs). 

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